Where we started
Kopiosto, the Finnish copyright organization, needed a fresh start with their edutainment materials aimed at children and young people. The client wanted something new and genuinely creative, fit for a society promoting creative work. Today’s schools face a lot of challenges related to immaterial rights, and as the Finnish education system is internationally acclaimed and increasingly digitalised, the new materials had to be up to the standard.
What we were up against
The skills and knowledge of children and young people vary widely, and the flow of new tools and applications is endless. The new materials needed to be flexible and the content could be kept up to date without a glitch. Also, all materials were to be published in both the official languages of Finland, Finnish and Swedish.
What we did
We decided to make the online environment look like a spacious school hallway, horizontally scrollable and with a lot of doors leading to classrooms. The lively, detailed look and feel is crafted to please the intended audience. The visuals were created by Tarja Petrell, an illustrator with extensive experience in textbooks and other teaching materials. There are a lot of exercises such as quizzes, memory games, and spinning wheels. All content is easily managed via a contemporary CMS.
We also provided matching marketing materials, complete with a video, brochures, posters and roll-up banner stands to take the message through to teachers, students, and the general public.
What we created
The outcome is a tablet-first, device-independent edutainment game. There is no need to download an app, as everything works directly on the browser. The game was launched in conjunction with the start of the autumn school term in August 2016 and is freely available online.
What the client says
“You deal with copyright issues everywhere in today’s world: young people use the Internet and social media, create videos, and take photos wherever they go. They must learn to respect the copyrights of other people right from the start and also to be aware of their own copyrights.
Games and digitalisation come naturally to children and young people, this is how they learn things today. We wanted to make copyright issues and the entire learning process fun and inspiring for them.
Collaboration with JCO Digital has been extremely smooth. It has been a great pleasure to work with a group of truly creative, enthusiastic professionals.”
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